Today Intel will publish a paper revealing detail’s on their new chip architecture codenamed Larrabee which is a chipset that will available primarily to general consumers, the paper will be available here at 7 am pacific daylight time.
In the paper Intel will address what future graphic processors need, how they plan for Larrabee to meet those needs, how well Larrabee can handle DirectX and OpenGL and what apps can support Larrabee.
With Larrabee Intel hopes to remove the CPU (Central Processing Unit) from having to handle most of the graphics on the system and essentially eliminate the bottleneck that currently exist. They also want to improve the GPU (Grahics Processing Unit) performance by increasing the die and giving the GPU more power. Intel hopes Larrabee will allow the CPU and the GPU to work together more effectively. In a presentation on Larrabee Intel said we need the CPU’s programmability and the GPU’s parallisim.
Intel hopes that Larrabee will jump start the industry into creating and optimize current software that can work with 10 to thousands of cores expected to power future computers.
We can expect to see Larrabee based products in 2009 or 2010 mainly on consumer computers.
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Post Tags: intel cpu larrabee graphics multiple cores gpu multi-core
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